/scripting
python, mel, pyqt, pymel
Uv organizer
This tool permits to organize better uvs with few steps
Autorig helper
This manage the creation of a ik/fk rig and helps during the steps of the creation
Muscle tool helper
This is a simplified version of the muscle creator inside maya to speed up the workflow
Zero weighter skin tool
This tool permits to setup 0 weights from unwanted vertices in a selected area
Ribbon creator
One click button to creates multiple ribbons with a preset setup
Direct joints connector
This tool permits to create a direct connection (position, rotation, scale) from one skeleton to another with few steps
Ik tail creator
One click button to create a ik tail with controllers
Curve joints controller
This tool permits to create from a curve controllers joints based in that area
Animation console controller
This interface manage the animations, it allows to save animations outside of Maya or in a temporary library inside Maya
Blend connector
This tool permits to create a direct connection between ik and fk joint chain and manage it by a switcher
Copy/paste keys
Tool of shortcuts to copy/paste keyframes in the timeline to speed up the workflow
In betweener
Animation tool that permits to increase or reduce the distance of extremes keyframes
with the aim of speed up or speed down the action for that control or for more controllers selected