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/scripting

python, mel, pyqt, pymel

Uv organizer

This tool permits to organize better uvs with few steps

Autorig helper

This manage the creation of a ik/fk rig and helps during the steps of the creation

Muscle tool helper

This is a simplified version of the muscle creator inside maya to speed up the workflow 

Zero weighter skin tool

This tool permits to setup 0 weights from unwanted vertices in a selected area 

Ribbon creator

One click button to creates multiple ribbons with a preset setup

Direct joints connector

This tool permits to create a direct connection (position, rotation, scale) from one skeleton to another with few steps

Ik tail creator

One click button to create a ik tail with controllers

Curve joints controller

This tool permits to create from a curve controllers joints based in that area

Animation console controller

This interface manage  the animations, it allows to save animations outside of Maya or in a temporary library inside Maya

Blend connector

This tool permits to create a direct connection between ik and fk joint chain and manage it  by a switcher

Copy/paste keys

Tool of shortcuts to copy/paste keyframes in the timeline to speed up the workflow

In betweener

Animation tool that permits to increase or reduce the distance of extremes keyframes
with the aim of speed up or speed down the action for that control or for more controllers selected

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© 2024 by Gianluca Cristina

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