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Skills

  • Ability to manage and produce results within deadlines

  • Ability to work independently and as a member of a diverse team

  • Attention to details

  • Modelling hard surface and organic

  • UV mapping and texturing

  • Character Rigging(bipeds, quadrupeds)

  • Facial Rigging

  • Environment creation

  • Mechanic and character animation

  • Cloth Simulation

  • Python, pyqt, pymel and mel

  • Ziva

  • Digital Sculpting

 

 

2D Softwares

  • Adobe Photoshop

  • Adobe After Effects

  • Adobe Premiere

  • Xnormal

  • Autodesk sketchbook

 

3D Softwares

  • Autodesk 3ds Max

  • Autodesk Maya

  • Autodesk Fusion 360

  • Autodesk Mudbox

  • Autodesk Motion Builder

  • Substance Painter

  • Marmoset

  • Marvelous Designer

  • Zbrush

  • Gravity Sketch

  • Maxon Cinema 4D

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3D Engines

  • Unreal Engine 4

  • Unity 3D

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  • artstation
  • LinkedIn Icona sociale

© 2024 by Gianluca Cristina

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